////////////////////////////////////////////////////////// // Item: Freeze Gun Alt Fire // // Item Type: Weapon Alt Fire // // Description: This will give us our alt fire // // for our Freeze Gun. This will setup the// // effects of being hit by the grenade, // // which will freeze all pawns in a certain// // radius for a certain amount of time. // ////////////////////////////////////////////////////////// class FreezeGunAltFire extends ShockProjFire; defaultproperties { AmmoPerFire=0 // do not consume ammo ProjectileClass=Class'FreezeGun.FreezeGrenade' FireRate = 15.0; // wait 15 secs before firing another grenade }